Bugfix: Fixed bomb bug reorienting inconsistently when being carried Fixed sliding push blocks being stopped by some ground-level blocking entities (block barri...
T ower of Destiny room changes: High Security: Added signpost explaining wire inspection Mechanic changes: Toggle switches now hold pressure plates if dropped o...
Tower of Destiny room tweaks: Stand Your Ground: Added two more monsters to act as a hint for the following room without affecting the solution Mechanic changes...
Tower of Destiny room changes: Parallel Roads: Reworked puzzle to reduce trial and error, and focus on the core concept Bugfix: Fixed a rare bug that could caus...
Tower of Destiny room changes: Colosseum: Adjusted layout to reduce dead end solution paths High Ground: Replaced flying snake with bomb bug Bugfix: Fixed a cra...
Version 1.0.7 brings the much-requested grid view feature, which you can activate on the pause screen and customize in the settings screen, as well as several b...
Quality of life: Added a "Play This Room Again" option on the restore/replay menu, allowing a single room to be revisited in an unsolved state without affecting...
Tower of Destiny room changes: Boiler Room: Added one more pit tile to fix discontinuous walking space with the room to the west Quality of life: Journal observ...