Version 1.0.15


Bugfix:

  • While inputting a replay, it's no longer possible to travel to an unvisited waypoint
  • Fixed possible infinite loop when attempting to skip to the end of a replay that desyncs before completing
  • Fixed an issue on Linux that could cause mouse events to stop working under specific circumstances with system uptime greater than 49 days
  • Fixed incorrect player facing direction when holding three movement keys at the same time
  • Fixed new replays being saved for every exit of a room that never had any monsters
  • Fixed potential replay corruption after loading a save in a room that was modified since last exiting the game
  • Fixed multiple crashes that could occur from unusual/malformed world or save data

Interface:

  • Pausing to return to the restore/replay screen while viewing or inputting a replay no longer invokes preview mode on the current room
  • One-way ladder connections are now revealed as known-but-unvisited rooms on the world map
  • Player data screen now automatically scrolls to the selected player when opened
  • Fixed incorrect mouseover highlight on marks and notes menu

Replays:

  • A replay is now automatically saved when exiting a room on the first visit, or after making a persistent state change (collecting a key, opening a door, or activating a waypoint)
  • Restoring to the end of a long replay in a complex room is now approximately 2000% faster

Graphical:

  • Fixed flowers being overlapped by hot coals spillover from the north
  • Adjusted minimap icon animation for uncollected keys to be more subtle

Editor:

  • Undoing a music change while the editor is set to play the current room's music now updates the playing music immediately
  • Fixed entity directions getting rotated the wrong way when rotating a selection clockwise
  • Stacked entities' facing directions are now updated when flipping or rotating a selection
  • Flipping or rotating an entire room no longer causes mechanism wiring to point to invalid locations
  • In most cases, mechanism wiring connections are now preserved when moving or transforming a selection containing toggle switches, pressure plates, or sacrifice altars
  • An error message is now shown if reverting a world fails due to the file having been removed or modified while the game is running

Files

leafsodyssey.exe 2.7 MB
Version 1.0.15 31 days ago
leafsodyssey 3.6 MB
Version 1.0.15 31 days ago
leafs-odyssey-mac.zip 1 MB
Version 1.0.15 31 days ago

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Version 1.0.15r3

Bugfix:

  • Fixed in issue introduced in 1.0.15 that caused traveling to another waypoint in the same room to allow Leaf to phase through solid objects

Version 1.0.15r2

Bugfix:

  • Fixed a (possibly Linux-specific) crash on room reset
  • Fixed an instance where undoing a turn could change the outcome of bumping against a stack monsters and push blocks

Version 1.0.15r1

Bugfix:

  • Fixed a bug introduced in 1.0.15 that caused Leaf to appear inside an object if placed on top of one at the start of a world
  • Attempting to import an invalid world now displays an error message instead of silently failing