Version 1.0.15


Bugfix:

  • While inputting a replay, it's no longer possible to travel to an unvisited waypoint
  • Fixed possible infinite loop when attempting to skip to the end of a replay that desyncs before completing
  • Fixed an issue on Linux that could cause mouse events to stop working under specific circumstances with system uptime greater than 49 days
  • Fixed incorrect player facing direction when holding three movement keys at the same time
  • Fixed new replays being saved for every exit of a room that never had any monsters
  • Fixed potential replay corruption after loading a save in a room that was modified since last exiting the game
  • Fixed multiple crashes that could occur from unusual/malformed world or save data

Interface:

  • Pausing to return to the restore/replay screen while viewing or inputting a replay no longer invokes preview mode on the current room
  • One-way ladder connections are now revealed as known-but-unvisited rooms on the world map
  • Player data screen now automatically scrolls to the selected player when opened
  • Fixed incorrect mouseover highlight on marks and notes menu

Replays:

  • A replay is now automatically saved when exiting a room on the first visit, or after making a persistent state change (collecting a key, opening a door, or activating a waypoint)
  • Restoring to the end of a long replay in a complex room is now approximately 2000% faster

Graphical:

  • Fixed flowers being overlapped by hot coals spillover from the north
  • Adjusted minimap icon animation for uncollected keys to be more subtle

Editor:

  • Undoing a music change while the editor is set to play the current room's music now updates the playing music immediately
  • Fixed entity directions getting rotated the wrong way when rotating a selection clockwise
  • Stacked entities' facing directions are now updated when flipping or rotating a selection
  • Flipping or rotating an entire room no longer causes mechanism wiring to point to invalid locations
  • In most cases, mechanism wiring connections are now preserved when moving or transforming a selection containing toggle switches, pressure plates, or sacrifice altars
  • An error message is now shown if reverting a world fails due to the file having been removed or modified while the game is running

Files

leafsodyssey.exe 2.7 MB
Version 1.0.15 8 days ago
leafsodyssey 3.6 MB
Version 1.0.15 8 days ago
leafs-odyssey-mac.zip 1 MB
Version 1.0.15 8 days ago

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Version 1.0.15r2

Bugfix:

  • Fixed a (possibly Linux-specific) crash on room reset
  • Fixed an instance where undoing a turn could change the outcome of bumping against a stack monsters and push blocks

Version 1.0.15r1

Bugfix:

  • Fixed a bug introduced in 1.0.15 that caused Leaf to appear inside an object if placed on top of one at the start of a world
  • Attempting to import an invalid world now displays an error message instead of silently failing