A downloadable game for Windows, macOS, and Linux

A stepping puzzle game made in one week for Thinky Puzzle Game Jam 2. Sixteen levels included.


Controls:

  • Arrow keys to move
  • X to pick up, drop, and throw
  • C to wait
  • Z to undo
  • R to reset
  • Escape for game menu (level select, settings, and more)
Updated 19 days ago
StatusReleased
PlatformsWindows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(5)
Authorthemsalltook
GenrePuzzle
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Xbox controller, Gamepad (any)
AccessibilityConfigurable controls

Install instructions

Mac OS X users: This is an unsigned executable. If Gatekeeper doesn't allow launching it, you can bypass it with this terminal command: 

xattr -r -d com.apple.quarantine "Throw Rock.app"


Linux users: The executable might not be double-clickable. Until a better solution is found, launching throwrock from the command line should work.

Download

Download
throwrock_1.0.4_linux.tar.gz 427 kB
Download
throwrock_1.0.4_macosx.zip 482 kB
Download
throwrock_1.0.4_windows.zip 729 kB

Comments

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(+1)

Nice set of mechanics, they're quite intuitive but also have some unexpected consequences. Which is a great combination! I quite like the sound and visual for walking down the stairs, haha. The game has a retro feel, not just in the graphics and sound but also in the sensibilities of the level design - sprawling, multi-part levels, and some puzzle constraints hidden away by architecture. That was a nice change of pace for me, having played a lot of games from this jam recently.

Nice puzzle game, well worth playing. I finished in 2 sessions, but it would have been 1 if I hadn't been interrupted.  The puzzle elements were introduced well and with a reasonable difficulty curve. I never felt board or out of my depth.  The second secret level, with it's introduction of two new mechanics was challenging, but with it's limited scope, served well enough for an introduction.

Minor bug report for linux: after setting up my gamepad the screensaver would trigger, as there was no input from the keyboard or mouse.

Yup, the screensaver thing is a known issue that I'm working on. Thanks for the report. Glad you enjoyed the game!

I've played and streamed it, it was nice.

https://www.twitch.tv/videos/1531522186 (note: twitch only stores streams for 2 weeks).

PS. I also finished the secret levels but intentionally didn't stream them.

PPS. It took me a while to find out things like how to undo throwing, and how to find the menu.

Nice, thanks for the playthrough! It's always interesting to see different approaches to these levels. You found a way to do the end of level 5 (Fenced) that I didn't expect. Glad you had a good time with it!

What are the changes to the new version? Currently stumped on level 7!

(+1)

Minor control setting stuff and a few very small level tweaks based on feedback. There's an option now to disable the behavior of starting a throw at the same time as picking up a rock, and a scroll in the intro level to let players know how to get to the settings menu. A lot of people didn't discover right away that there was a menu at all!

(2 edits)

Thanks! Now done 13 levels, and mystified about how to access the next three...

EDIT: Just found S9! Tried so many things, but so pleased I finally found it myself. Yay!

Edit 2 : 100% completed. Love the puzzle designs and the sounds, difficulty level just right for me. Very enjoyable.